‘WYH’ – Global Game Jam 2014

‘WYH’ is a game made within 48 hours at the Global Game Jam 2014. The game was made using C# and the XNA framework.

I mainly took responsibility regarding the map editor, but besides that put the ground work in the shooting mechanic. Some hours were dedicated to animations as well.

The original map editor was supposed to be made in WinForms, but after heaps of ‘Monster energy drinks’ and several tears I decided to make a more simple map editor using pixels and .PNG files.

More information regarding ‘WYH’ can be found here


Main learning experiences:

  • - Working under time pressure
  • - Working with two developers
  • - XNA
  • - Map editors